Prestige comes at a cost.
Bungie has once again come under fire from Destiny 2’s playerbase – this time, thanks to some additional restrictions imposed by the Curse of Osiris expansion, which has raised the power levels necessary for Prestige strikes beyond the capacity of vanilla Destiny 2 players.
As reported by Polygon, the expansion raises the level cap from 300 to 330; this has accordingly led to a rise in recommended power levels for the game’s more challenging endgame content, which revolves around the game’s Raid system and the weekly Nightfall strike. While these events are still open to everyone, the Prestige – or highest-level – versions of these activities are now locked to anyone under the power cap, meaning that any players who haven’t purchased Curse of Osiris can no longer access the highest-level endgame content.
In addition, the Curse of Osiris expansion sees the reintroduction of the original Destiny’s heroic strike playlist, which is accessible to players below the power cap but is also locked behind the expansion.
The weekly Nightfall rotation will now include strikes from both the base game and the expansion, meaning that players who haven’t bought the expansion will find weeks where they have no available Nightfall. This should be familiar to players as the same system was in place for the original Destiny; locking the higher-level endgame content, however, is causing some disquiet among the community.
It comes on the back of a bugged weapon causing carnage in the PvP arena, as well as Bungie being forced to alter the game’s experience system when players discovered that shorter events were scaling down XP gain.
For more on Destiny 2, take a look at our review in progress for the Curse of Osiris expansion, or read up on everything else included in the expansion pack.
Matt Davidson is a freelance writer for IGN, who’s around on Twitter as well if that’s what you’re into.